Zombies will automatically start when they enter a certain range.
When two armies fight, first set up the dart trap trigger board on the opponent's attack route. After purchasing it, when the opponent steps on the buried trigger board, the enemy will fall into the trigger board. trap inside.
Game Settings
The game emphasizes exploring the open world and exploring buildings or caves in various locations. The game has a dynamic story generation system and players have to do it. find ways to forage for food and water to maintain your basic survival. The game also features mining, crafting and other systems, and hordes of terrifying zombies are waiting for you to fight.
System description
The game has a systemrelatively complete production, which can be used to create melee weapons, guns, traps, generators, power tools, mines, turrets, medicines, food. and the furniture is waiting.
Weapons and tools are divided into quality levels. The higher the quality, the higher the durability and attributes. In other words, players can improve their crafting abilities to make better items, and their cooking abilities to produce cleaner food and water.
Stealth
Like many zombie games, players are set in an open world, including "snow, grass, desert, scorched earth, ruins and radiation zones » - — All zones are accessible within walking distance.
In this game, spools of wire and electronic components can be placed inside solar panels.
To make a solar panel, you need to collect 20 glass plates, 20 iron blocks, 1 spool of wire and 1 electronic component. Once completed, it can be used to charge various devices. such as flashlights, laser lights, etc., can also be used as electrical power sources for electrical grade buildings.
The spool of thread is a material in the game "Seven Days to Die". It can be crafted on the workbench. The production materials are 20 glass plates, 20 iron blocks, 1 spool of wire and 1 electronic component. .