Expansion accessory mods include: Electric Heating Machine, Solid Heating Machine, Fluid Heating Machine, Nano Sword, and Terrain Conversion Machine.
1. Electric heating machine:
This is a machine that converts EU to HU. The conversion rate is 1EU = 1HU, this is its GUI, 10 reels are put in the image. To generate heat, first face the two copper ports of the electric heater, then input the Redstone signal.
2. Solid Heating Machine:
It can produce heat by burning fuels such as coal, wood and flame rods, and produce small piles of ashes. This is equivalent to thermal power generation plus electric heating, but if the heat stored in the machine cannot be released in time, the machine will not continue to burn fuel until the heat is released.
3. Fluid heater:
Powered by biogas, the maximum heating power is 32Hu/t, the fuel consumption rate of fluid heater is 10MB/s and fermentation machine produces the Biogas can power exactly 10 semi-fluid generators or 20 fluid heating machines.
4. Nano Sword:
A high damage melee weapon. In the EXP version, the Nano Sword's damage is set to 21 points when activated and 4 points when not activated. Hitting an entity when it is not activated will still consume some power. When activated, blocks are destroyed slightly faster than when not activated.
5. Terrain Transformation Machine:
Environment Transformation Machine is a machine that can transform the environment. The terraformer can only change the blocks, not the climate type. For example, if you use thefrozen plane in the desert, the snowman in this area will also die because the type of climate in this area has not changed from a desert climate to a snowfield climate.
You need to put fuel. The most commonly used are forest biomass, ethanol, MFR biofuel and biogas seems to be acceptable, but I have never used it
p>PS: The effectiveness of Power generation of semi-liquid generator is not very high, so it is not recommended to use it. The best thing to use at the start is the Magma Generator if you have End Storage, Rail Plane and Magma Generator. other mods that can easily transfer liquids across worlds. If so, it is highly recommended to use as a preliminary generator, it is inexpensive to build and has a very high power generation capacity.
If you have enough iron,it is recommended to make a wind turbine. Each two generators are spaced 11 blocks apart horizontally. Finally, save enough carbon to make a carbon wind turbine that can be used in the rain. days. The power generation capacity reaches hundreds of eu/t, which is very high, and the carbon rotor is very durable even if it is suspended for a few days. It is not expensive to use liquid to replicate carbon fan blades. The carbon rotor generates enough electricity to reproduce dozens of rotors.
Nuclear energy, if there is a lot of uranium ore, you can also use nuclear energy, but you need to take protective measures