In general, there are three groups of applications for Dark Harvest:
Jungler heroes with high base damage, they can quickly reduce the health of the enemy then trigger Rune special effects, such as Jarvan IV, Elise and Lee Sin.
Harvest heroes who are not killed in team fights. They don't pay much attention to the blood exchange at first and wait for a wave of team fights. to take off, like Katarina and Kassadin.
Heroes with very strong laning ability can beat the enemy to half health with a set of combos that they can stack during the laning period, like Brand, Zoe, Aatrox. .
A set of combos can reduce the enemy's health to half, and they can stack during the lane phase, such as Brand, Zoe and Aatrox.
However, Dark "Harvest" is no longer worthy of its name. When it was launched, the win rate dhe heroes of the harvest has soared. Today it has long lost its original. strength. There is a certain lack of damage in mid-range and disadvantageous rounds, and it prevents you from even killing the first enemy when you enter the battlefield.
Ironically, the last "survivors" are Zyra and Fire Man. With their own skill mechanism, they can easily trigger this rune, even after death, waste heat can also be used. .
Dark Harvest's features "low level and gear bonuses, and easier triggering in bot lane" make it a "dedicated" support toy of these two mages.
Another option to improve the burst
If you look at the other fundamental runes of the Domination system, they all have this concept
What is valuable and unique about this talent is
The cuts ccontinuous (reset CD to 1.5s when engaging in frags) + other cornerstone runes are not as good as the Growth attribute
5 points is too little, everyone thinks it's too little. On the first floor, 8 points are lost when large neutral units and large enemy units die. , and are triggered by normal attacks. , no cd, collect it and trigger it with the next basic attack. Ten people can play with five people and steer the black harvester. Once development is complete, everything will be fine. in the middle and at the end, it's much better than electrocution. When playing in a group, we hear the pop of the black reaper. It would be worth playing mid laner and getting Kassadin to level 6. The other assassins are level 6. 11 will definitely take over the game. T1 deserves it.
Later it was reworked into the current version, which ismore relevant, in accordance with the original design intention, which I usually play. Mantis Death Song and play it. After playing it for 20 or 30 levels, I think this change is completely reasonable. At least it is not a black thunder but a common method for each system.
< p> p>When the conqueror is at a low level, he has two attributes on the same level . What does this mean? It doesn't exist
I can't play with it and I can't bend it
Just Bring the Thunder next time
p>
If you bring it, you can stack it, you can harvest it, and you can kill it well
p>
Then the players themselves can understand the meaning of this talent. Where
Get crispy in seconds, kill like crazy in bot lane, for example, harvest Thresh often and add Draven, level 5 Thresh combined with passive Emore harvest. , directly kill the blind monk with more than 200 health points and jump over the tower. Sometimes it can often kill people with one hit
Dark Harvest damage is the base damage according to level + APAD bonus + Harvest layer 5 CD45 seconds to participate in the kill refresh If it is against Dark If you don't understand Harvest and don't know what the situation is, it is recommended to use electrocution. in most cases it does more damage than Dark Harvest, is more stable, simple and brainless)
Dark Harvest is currently not optimal. The selection is because the trigger mechanism has changed. In the past, the Dark Harvest version contained the most terrifying stacks of large wild monsters. No matter how much you exploited the jungle, the crusties on the other side wouldn't be able to stop you.
This is not good. The number of corresponding layersresponds to subsequent damage?
Jungle heroes with high base damage can quickly reduce the enemy's health and then trigger rune special effects, such as Jarvan IV, Elise and Lee Sin . .
Kills or assists can shorten the CD to two seconds, and the burst will be higher in group fights. However, if you die after an attack, then simply electrocution. , Dark Harvest requires at least 30 layers before the damage exceeds Electrocution. Generally, the game cannot last that long
This helps limit damage in the later phase
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