There are four types of Hypoxic Generators in the game: Human Generators, Natural Gas Generators, Hydrogen Generators, and Coal Generators. The four generators are completely different and require different environments when using them.
At first, labor generators will be constructed, and in the medium term, a set of high-pressure oxygen and hydrogen generators will be immediately manufactured. If there are natural gas generators around the base, priority may be given to using natural gas. In a later stage, natural gas-fired agricultural power plants will be built and coal-fired generators will be used. Choose a backup generator.
In the beginning, electricity was definitely produced by human energy. In the medium term, this often bothered me, especially after the big-head liquid-cooled machine came out. the p power was often insufficient. In fact, in the medium term, it is very important, and its stability is particularly important.
For example, if you accidentally discover that there is no electricity, the oxygen in your home cannot be charged, leading to problems. So I set the electricity difficulty to stability in the intermediate and advanced stages.
A single type of electricity production is actually not an option in the medium term. Resources are particularly scarce in the medium term. Natural gas, hydrogen, coal, ethanol and oil are all in short supply. It is not possible that a single type of electricity generation can meet the needs of the entire industry. Most likely they can only be used in a mixture.
Later, the ethanol industry expanded and solar and steam power generation became common. In fact, she was already on her lastrs stadiums.
It is therefore not realistic to avoid trouble and use a single resource to produce electricity all at once. The route I have defined is as follows:
Labor->Hydrogen or coal->. Multiple hybrid->Solar, steam->Ethanol industry
Almost all stars follow this path. If there is no ethanol, we can only use more solar power and steam. From a sustainability perspective, ethanol can run indefinitely and the polluted soil it provides can be turned into land to grow wheat.
"Hypoxia" is a simulation game produced and published by Klei Entertainment, which developed "Don't Starve".
The art style is also in the same vein as "Don't Starve", and it also uses a horizontal 2D layout.
This is a space colony simulation game in which players must manage your residents and help themer to dig, build and maintain an underground asteroid base.
You need water, food, oxygen, properly regulated pressure and the right temperature to keep them alive and satisfied.
The official version will be released on July 30, 2019.
In June 2018, "Oxygen" released an update file called "Cosmic", which is now available on the platform Steam Early Access.